Ranged strength bonus stacks with the darts that are used to charge the blowpipe (up to +55 ranged strength with dragon darts).Requires Zulrah's scales (up to 16,383) and any unpoisoned darts to charge.Has an attack speed of 5, between that of a shortbow and a longbow.Has a passive effect when charged with ancient essence that allows arrows to ricochet to nearby targets when in a multicombat area.Its passive effect strengthens the effects of enchanted bolts by 10%.Has a special attack which provides double accuracy on the next shot and guarantees the special effect of any enchanted bolts used if it hits.One of two crossbows with a prayer bonus, along with the Armadyl crossbow from which it is crafted.It is the only crossbow that grants defensive bonuses.The bow can be upgraded to the bow of Faerdhinen (c) to stop it from degrading.When created, the bow starts off at 10,000 charges and degrades.Has the furthest attack range of any bow or crossbow in the game (tied with composite bows and the crystal bow) of 10 squares.Receives noticeable damage and accuracy bonuses if worn alongside pieces of crystal armour.Has the highest ranged bonus of any ranged weapon, including a +106 Ranged Strength bonus.Offers an attack speed of that of a longbow.Uses arrows as ammunition up to and including dragon.Has a passive effect where the higher the target's Magic level is, the more accurate and damaging the bow becomes.SourceĬomparison between other ranged weapons Name Despite the bow being able to store a maximum of 17,000 revenant ether, it is recommended to store the minimum amount required for a trip into the Wilderness (in addition to the 1,000 ether required to activate the weapon).įor an exhaustive list of all known sources for this item, see here. Therefore, dying with an activated bow incurs a minimum loss of 1,000 ether. Upon death within the Wilderness, any revenant ether stored as ammo within the bow will always be dropped and the initial 1,000 activation ether will always disappear, even if it is one of the player's protected items. The ether can be safely removed by selecting the right-click Uncharge option on the bow, after which the bow becomes tradeable again. Thus the hourly cost of constantly using this weapon is 2,000 ether or 350,000 coins on Rapid, or 1,500 ether or 262,500 coins on Accurate/Longrange. The Craw's bow uses 1 revenant ether per shot and fires 2000 shots per hour on the rapid attack style. Using the bow requires revenant ether whether inside the wilderness or not, but the 50% ranged accuracy and damage boost only applies while inside the wilderness. The 1,000 ether used to activate the bow does not count towards the ammo usage of the bow, thus additional ether must be added (up to 16,000) in order to fire it. In order to use the bow, it must first be activated with 1,000 revenant ether (costing 175,000 coins). This makes it the second strongest ranged weapon in the Wilderness after the webweaver bow, surpassing the damage output of a toxic blowpipe with dragon darts.Ĭharging and death This effect will stack with a Slayer helmet (i) or a Salve amulet(i) and their variants, but not both simultaneously. When Craw's bow is charged with revenant ether, an additional 50% ranged accuracy and damage boost is applied when attacking any NPC in the Wilderness, consuming 1 ether per attack whether the player hits or not. 6 Comparison between other ranged weapons.Players can also dismantle an uncharged bow to receive 7,500 revenant ether, resulting in a profit of −21,888,499 coins. The bow can be upgraded to a webweaver bow by attaching the fangs of Venenatis to it, requiring level 85 Fletching or paying Derse Venator 500,000 coins. The bow's fired shots are coated in a yellow-orange aura, similar to the crystal bow. It also has a powerful passive effect within the Wilderness. It has to be charged with revenant ether to be fired, but it does provide its own ammo, similar to the crystal bow. The bow requires a Ranged level of 60 to wield, and shares the same bonuses as the magic shortbow (i) with the ranged strength of dragon arrows, although it does not have a special attack. This item counts as an Armadyl item in the God Wars Dungeon. It can be received as a drop from revenants found within the Revenant Caves. A player attacks a target with Craw's bow.Ĭraw's bow is a shortbow once owned by Craw, one of the more formidable followers among Armadyl's forces during the God Wars.
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